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Elhaym Inette

CHARACTER NAME> Elhaym Inette

 

Exp> 0

Denare> 200

 

Race> Halfling

Prof>  Apothecary
          Cleric
        

 

Age> 

Gender> Female

 

Height> 4'5"

Weight> 80 lbs

 
Eyes> Indigo Hair> White

 

Health> 100

Spells> 8

Prayers> 12

D.Hp> 5

 

Movement> 6

 

Attributes>

Power> 6

Reflex> 14

Spirit> 15

Mind> 15

 

Social> 15

 

Abilities>

Resist+> +2

Cast+> +1

Parry+> 0

 

Dodge+> +2

Movement+> +2

Melee ATR+> 0

 

Range ATR+> +1

Block+> 0

Prayer+> +2

 

E.Resist+> +2

Grapple+> 0

D.Hp+> 0

 

Equipment

Primary Hand> Leather Whip d4 dmg

 

Secondary Hand>   Bamboo Shoot d11 dmg

 

Armor> 16%

 

Character Skill Abilities>

  • Melee Dodge +2 DR vs. Melee
  • Improvise Weapons +1 ATR

 

Languages> Common Elvin

Alignment>  True Neutral

 

God> No Religion

 

Character Background>   

Born at a strange time for her parents, Elhaym was originally going to be abandoned to the forest animals because of a family too large to accommodate her. Thankfully for her, however, there happened to be a traveling cleric in the area that agreed to take her, rather than see such a pretty baby abandoned to the forest.

The traveling cleric got the two of them on board a ship that was bound for Noctura, intending to find a suitable home for the baby somewhere in the city of Camille, or perhaps to apprentice her to someone at Nocturne Castle. As the ship was passing through the complicated coral reefs, it ran afoul of pirates.

The pirate ship ran the ship into the reef, and when the crew still would not surrender, they set fire to the ship. The cleric, thinking quickly that even navigating the dangerous waters would be a better fate for the two of them than to face the pirates that were boarding. And so the cleric dove into the water, and swam his hardest to make it to the nearby shore that he could make out. Luck was with him, and the tide helped to carry the cleric, and his infant charge, up onto the beach.

Through luck of the gods, or sheer blindness from the attack on the boat, the cleric swam through the flower petal islands of the Southern Islands, straight to the beach patrolled by the protectors of the Daughters of Light. The Swordsmen of the White Seal that were assigned to the guard the beach that day drew swords and rushed forward, but there was no cause to attack the cleric for trespassing on the island. A wound sustained when the ship crashed, that had bled throughout his swim from the ship.

The Swordsmen would have missed the infant, if one of them had not decided to kick the cleric over to get a good look at his face before tossing him back out to sea. The tiny baby stared up at them, and one Swordsman lifted his sword, but the cleric, who recognized the markings on their armor, managed to gurgle out that she shouldn't be harmed.

Instead of killing the drenched, violet-eyed baby, the Captain of the Shore Guard picked the child up and carried it into the Shrine of the White Seal, where she was brought up in the traditions of the Daughters.

A good student, and a proficient priestess up until she traveled to the capital in Negocia for her dedication rites. The pain of the white rune tattoos that were embedded into her flesh fresh in her mind and body, she ambled quietly behind the Swordsman of the White Seal that had been sent to guide her as she made her way to the capital to be dedicated. But once on Negocia, her path was crossed, rudely, by peasants.

The Swordsman demanded an apology and the proper respect for her, and she was too numbed by pain to quite realize what was going on. The Swordsman got no apology, and grew angered. A young brother to the order, he was still of a temper to be rash, and he slew the peasants that had disrespected her.

Shocked and appalled by his treatment of people, Elhaym stared at her white-armored, blood stained Swordsman, and found that she had no words for him. She had heard, peripherally, of such things happening occasionally. No punishment was ever offered up. But she had somehow not thought she would ever be witness to such cruelty.

With nothing to be done about such oversight in humanity towards others, Elhaym turned her smaller pony in the opposite direction that the two of them were headed, and left the Swordsman. She decided that there must be a better way to live than the one offered by the Order she had been raised in, and so she put her clerical skills and all that she learned living in the privilege of the Order to the back of her mind, and focused on what more mundane arts she had learned over the years. She covered the white tattooed rune markings with gloves and a sturdy pair of boots and went off in search of something more outstanding than what she knew.

 

Skills

Acrobatics> +4

Empathy> +3

Lore> +2

             

Athletics> 0

Etiquette> +3

Perform> 0

 

Bluff> +2

Forgery> +2

Ride> +2

 

Boating> 0

Gather Information> +4

Search> +2

 

Craft> 0

Handle Animal> +2

Sight> 0

 

Concentrate> +2

Intimidation> 0

Stealth> +1

 

Disguise> +2

Investigation> +2

Survival> +3

 

Escape Artist> +2

Listen> +2

Tracking> 0

 

Knowledges

Academics> +3

Foreign>  +2

Occult> +4

 

Appraisal> +2

Hearth> +1

Poison> +3

 

Architecture> +1

Law> +1

Religion> +2

 

Areas> +2

Languages> +2

Rituals> +2

 

Business> 0

Medicine> +4

Street> +2

 

Cultural> +2

Nature> 0

Spell Craft> +2

 

Domestic> +2

Negotiate> +3

 

 

 

 

Inventory

Leather Cap 4% (E)

Travel Gear 12% Armor (E)

 

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