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ShiKyra Caine

CHARACTER NAME> ShiKyra Caine

 

Exp> 1, 475

Denare> 7, 100

 

Race> Damier

Prof> Onmitsu
         Sorcerer

 

Age> 226

Gender> Female

 

Height> 5'6"

Weight> 148 lbs

 
Eyes> Luminescent Green Hair> Flaming Red

 

Health> 100

Spells> 13

Prayers> 13

D.Hp> 6 

 

Movement> 5

 

Attributes>

Power> 13

Reflex> 13

Spirit> 13

Mind> 13

 

Social> 13

 

Abilities>

Resist+> +1

Cast+> +1

Parry+> +1

 

Dodge+> +1

Movement+> +1

Melee ATR+> +1

 

Range ATR+> +1

Block+> +1

Prayer+> +1

 

E.Resist+> +1

Grapple+> +1

D.Hp+> +1

 

Equipment

Primary Hand> Throwing Needles d6 dmg

 

Secondary Hand>   Leather Whip d4 dmg

 

Armor> 16%

 

Character Skill Abilities>

  • Improvise Weapons +1 ATR
  • Melee Dodge +2 DR vs. Melee

 

Languages> Damier, Common, Ancient Elven,
Nosferatu, Sign Language, Universal

Alignment>  True Neutral

 

God> None

 

Character Background> Unknown

 

 

Skills

Acrobatics> +3

Empathy> 0

Lore> +1

             

Athletics> +3

Etiquette> +1

Perform> 0

 

Bluff> +2

Forgery> +4

Ride> +1

 

Boating> 0

Gather Information> +1

Search> +1

 

Craft> 0

Handle Animal> 0

Sight> +1

 

Concentrate> 0

Intimidation> +2

Stealth> +1

 

Disguise> +1

Investigation> +1

Survival> +1

 

Escape Artist> +1

Listen> +1

Tracking> +1

 

Knowledges

Academics> +1

Foreign>  +1

Occult> 0

 

Appraisal> 0

Hearth> 0

Poison> +1

 

Architecture> 0

Law> +1

Religion> 0

 

Areas> +1

Languages> +3

Rituals> 0

 

Business> +1

Medicine> +1

Street> +1

 

Cultural> +1

Nature> 0

Spell Craft> 0

 

Domestic> 0

Negotiate> +1

 

 

 

 

Inventory

Leather Cap 4% Armor (E)

Travel Gear 12% Armor (E)

Lesser Fire Elemental Orb: Able to Summon a fire elemental once per day. D20 10 Attack/Defend 4d5 damage, 60 Hp

Faerie Delight Snowglobe - A glossed cherry base supports this delicate crystal orb, the surface finely polished, seeming to catch the light like a pristine pool of water. Held within the globe is a perfect and scaled represention of the Moonlight Tier that housed the Summer Solstice Ball, from the stairs leading up to it, to gothic buttresses that grace its form. When this globe is shaken, hundreds of little sparkling sprites and fae fill the fluid

Crystal Cape -A clear see-through cape that hides the person slightly but see through behind them. (24% M. Def, -5 to attacker, +5 to Dodge)

Metal Crossbow-A Metal Frame Cross Bow with strong launch function. (2d3 Damage No Bonus)

Morning Star- The morning star is a weapon chain whip with a small spiked ball on the end. (2d5 Damage No Bonus)

Rapier-A French style sword with a dome cross guard and pointed end; good for thrust attacks. (2d6 Damage No bonus)

 

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