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Uriel
| Character Description | ||
| Height: 6 ft | Age: Unknown | Eyes: White |
| Weight: 210 lbs | Race: Avian (Winged People) | Hair: Black |
| Languages: Telepathy, Common | Blood Type: O- | Body Frame: Lean Athletic |
| Alignment: Righteous
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Profession: Fighter | God: Creator (Life and Light God) |
| Sex: Male | ||
Armory |
||
| Weapon1: B Sword 2d5 | Weapon2: Knuckle
2d2 |
1 Free
Skill: Acrobatics |
| Shields/Helm: Helm 10% | Armor: Holy Mail 50%, soaks 1/2 dark dmg | Cloaks: Crystal Cape 35% M. Def, +5 Def |
Game Mechanics |
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| Level: 6 | Exp.: 811 exp Total | GP: 16,000 gp |
| HP: 152 | MP: 92 | Vp: 85 |
| D.Hp: 17 | Ability Points: 285 | |
| Hit: 51 (56)% | Defend: 42 (50)% | Armor: 60% |
| Accuracy: 51% | Magic: d60 49% | Skills: d60 42% |
| Magic Defense: 20 (63)% | ||
Stats:
+5Mp Max
+2dmg Spell
-2 Initial Roll
+5Hp Max
+3 Int
+3 Wis
+3
Cha
| STR | DEX | CON | INT | WIS | CHA |
| 18 | 21 | 20 | 21 | 21 | 21 |
Favorite Weapon:
Swords, Pole Arms +5% to hit
Best Suited
Armor: Light Armors or that of Medium weight
Uses Extra
attack: Combo (Extra Melee Attack) Every 5 lvls
Property:
Healing: A small attribute learned this can heal minor wounds but not fully restore life signs. Healing teaches how to use a magic spell form using 5mp for 2d10 Healing. This small healing ability is good for fighters who need that small boost.
Mesh Mail 10% soak
Cloak Fine 4%M.Def
Zwiehander 10d5 Damage No Bonus Req. Lv. 1-20 A German Thrust Sword used in aiming for the center of the chest
Lesser Fire Elemental Orb: Able to Summon a fire elemental once per day. D20 10 Attack/Defend 4d5 damage, 60 Hp
Faerie Delight Snowglobe - A glossed cherry base supports this delicate crystal orb, the surface finely polished, seeming to catch the light like a pristine pool of water. Held within the globe is a perfect and scaled represention of the Moonlight Tier that housed the Summer Solstice Ball, from the stairs leading up to it, to gothic buttresses that grace its form. When this globe is shaken, hundreds of little sparkling sprites and fae fill the fluid.
Gift of Flight: Avian have Wings that appear as large white feathery wings. Avians may be allowed to carry twice their own weight with these wings. Avians may make Maneuvers in the air with a Dex Check and will require an Str check to leap into the air for flight. If a Running start is made a Dex Check +5 can be done for a Running Flight. Avians are highly skilled at Flight Action and may use the Daredevil skill but only pertaining to flying nowhere else and no other use.
Flight
Skills: An Avian increases +10% in their Hit, Acu, and Evade when in Aerial
Combat. This is normal for an Avian since most of the time they are skillfully
train in the air when being ready to attack enemies from the sky.
Aura
of Command Lv.1: With A Charisma roll an Avian can inspire up to 5 normal people
or 2 players to follow them or trust in them. This is not control but a way to
assure others that they will lead them to safety or take control of a situation
well.
+2
to Crafts
+2
To Sight or Observation Checks
+3
in Airial Maneuvers
+5
Verses Projectiles in the Air
Abilities:
| Level | Name of Ability | Effect of ability | Dmg/ Rnds effect | Cost for ability used |
| Fighter | ||||
|
Lv.1 |
Dodge | +1 to Def per 2 lvls | N/A | 0vp |
| This skill increases your evade to a +1 each 2 lvl making it easier to reflexively move vs. melee | ||||
| Lv.2 | Combat Reflexes | +1 Hit/Acu per 2 lvls | N/A | 0vp |
| This skill increases your hit/acu to a +1 each 2 lvls making it easier in combat | ||||
| Lv.3 | Blocking | Shield blaocking | Lasts until shield is broken | 10vp |
| This skill is easy to use. d100 (4xlvl) instead of evading you can block attacks like projectiles and take no dmg. But one downside: when you block with the shiedl, roll the soak of the shield for every point over this shields soak descreases. Example: .Shield soak* weapon/spell dmg = remaining shield hp ( .50*10=5) so subtract that remainder. Example is 5 from your shield 50 and the ramining soak is 45. Please note this to GMs at the end of ewach quest so we can decrease your shields soak. This works as an instant base on %. | ||||
| Lv.4 | Endurance | +3 Con | N/A | 0vp |
| This help you last longer in fights or when in grueling session that take constitution and stamina. | ||||
| Lv. 5 | Intestinal Fortitude | d10 hp regen | Every round | 0vp |
| Instestinal fortitude is your inner regeneration rates wher eyou could heal wounds slowly | ||||
| Lv.6 | Fist and Kick | +3 to fists and kicks | Punches: d10+3 /Kicks d7+3 | 0vp |
| The fist an kick sill adds +3 dmg to your regular punch and kick attacks. This modifier does not add dmg to fist weapons like gloves, claws, etc. | ||||
| lvl 7 | ||||
Skills:
Acrobatics(+3 to Dex)