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Curses
Curses>
These type of spells tend to cause those that are targeted with the spell a
negative effect that some say is bad luck but when a Magi uses Curses it tends
to throw their Lei lines out of synch. This results in the form of Magic called
curses that effect the body can at times handicaps to the target making them
less battle ready for battle or average day life.
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Name of Spell
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Effect of Spell
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Lvl. Requirements
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Cost for Item / Spell
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Slip
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Slippery
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10 Exp
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100 D / 1 Spell Slot(s)
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Description:
This particular curse is very basic causing a target to be extremely
slippery making walking or any action difficult. When the target makes
an action they suffer at a -4 to any action and if successful or failed
must make a Reflex Check. If the Reflex Check is failed and they do not
score 10 or more they slip dealing d4 damage and are flat on their back
considering them flat footed.
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Enfeeblement
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-1 to Stat
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1 Levels
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100 D / 1 Spell Slot(s)
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Description:
Causes a target to loose 1 point of their stat temporarily. The stat
reduction causes no serious damage until the target reaches Zero in that
stat. if this occurs see the Game System for various effects of stats
that reach Zero. The target makes an ethereal resistance check when this
spell is cast upon them.
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Frighten
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d6 rnds fled
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1 Levels
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100 D / 1 Spell Slot(s)
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Description:
As the spell Caster casts this spell on a target the target must make an
Ethereal Resistance or be Frightened by the next attack action made.
This causes the target to flee battle for that many rounds. However this
will not work on those higher level or equal to the levels of the Spell
caster.
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Touch of Pain
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2d4 rnds of Pain
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2 Levels
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200 D / 1 Spell Slot(s)
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Description:
This minor spell causes d6 unsoakable damage to a target. however it is
a Touch spell and for it to work once the spell has been cast the Caster
must make a successful unarmed strike that touches the target. Once done
the target starts feeling pain that on every turn that causes them to
loose their turn and be
wounded.
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Panic
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2d4 rnds Panic
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2 Levels
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200 D / 1 Spell Slot(s)
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Description:
The curse causes the target of the spell to panic and is unable to make
any actions such as attacking or assisting the party. Though they do get
a +4 for Dodging and Fleeing. This prevents a single target from making
any aggressive actions other than protecting themself.
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Vampire's Kiss
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d8 hp loss
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3 Levels
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300 D / 1 Spell Slot(s)
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Description:
Slowly hp is drained from the target who has this curse and gradually
looses his life. The target feels as if the life is being sucked away
from them and appear with two small circle bruises around their neck.
The spell only lasts for 2d4 rnds and gradually causes Hp lost.
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