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Professions

Welcome to the School of Algenon , a place of learning the skills and abilities of many different types of adventurers. Though these professions can be applied in many ways they are utilize in your average day lives as adventurers. An Adventurer is an individual that offers their services by utilizing their skills to specific or every day adventurers. Adventures can lead to many different rewards and troubles. Each profession is different and utilizes a specific talent in giving you aid to your adventures. Depending on the type of adventurer you will be may depend on the abilities you are able to learn. However you must understand certain rules in professions as well as how the abilities are divided. As an adventurer you may wish to choose a profession that best suits your character type however some tend to dual class to get added support. Read the following Rules and Notes to understand some things about professions. All professions are listed and merely need to be clicked on to see a brief explanation as well as the Benefits and Abilities of that Profession.

Benefits: Benefits are basic skills gained when the adventurer has chosen the profession. These skills cannot be learned by some one outside of a profession unless they have decided to become one of that profession. These novice skills were taught at the beginning of an adventurer’s training and of coarse are natural to them. These also cannot be taught to another person till the adventurer of that profession has three of their profession’s abilities. Once done they may teach these Benefits to those outside for 30 Exp each. The one learning must pay this cost in order to learn the skill from some one of that profession.

Abilities: These are trainable abilities some one of their profession can learn. Each ability in a profession is set for that profession and is never similar or exactly the same as other professions. Abilities can also be learned from people outside the profession however it is much more difficult than being of that profession where you had the basic training. Therefore learning abilities outside of your profession are double the exp amount. Some Abilities cannot be learned due to certain requirements. For example a Swordsman can’t learn a spell unless he knows how to Use Magic. With out that skill he cannot use spells to cast. Also some Abilities are profession specific and cannot be learned from outside profession other than those of that profession.

Profession Limit: All adventurers can learn up to three Professions however you can only learn two classes at a time. When Dual Classing you at least need to have three of your First Professions ability before you can submit your second choice of Profession. Remember when Dual Classing you will eventually need to divide up your Exp among the two classes making it difficult to choose among the choices you want. Also your third Class can be a Basic profession or a Prestige Profession. With Prestige Professions you must fulfill all their requirements before you can choose or apply to that profession. Check out the Prestige Profession Section for details.  

Note: Everything listed in parentheses is referring to the old Serenade system.  They are listed next to what they would be in the new game system. 

Basic Professions

Foreign Professions

Mage Schools

For these professions, the more XP that you spend when you purchase a spell, the more powerful it will be.  Please keep this in mind when deciding on which spell you want to buy.

Prestige Professions (Coming Soon)

  • Free Knight
  • Slayer
  • Treasure Hunter
  • Weapon Master
  • Summoner
  • Trine Caster
  • War Mage
  • Hachiro-Ryu

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