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Alfar
Alfar tend to enjoy performing business or trades and are known to excel
in the healer professions very well. Many of these elves live and choose their
own profession and tend to either continue their parents trade or seek their
own. Alfar tend to associate well with Forest Elves finding the Forest Elves
peaceful ways appeasing. Several Alfar villages and towns are located in the
Continent of Morganna and one popular City is called Green Wood. Here is neutral
territory that any of the Elvin kind may enter among human society. It is also
the Neutral ground of all Elvin leaders to state their business and affairs of
their kingdom or village with Elves and their Human Allies. The Alfar tend to be
very protective of this city since it is the neutral city of all of Morganna. Alfar are
known worldly to travel across the world seeking adventure if not betterment of
gaining worldly experience. Many from Morganna to Neo Ryuu have seen Alfar
travel carrying goods or merely seeing sights. Unlike the rest of Elvin kind
they tend not to be xenophobic nor closed to the world. They feel to be
free-living and to experience everything they can in their lives hence why many
Elves find this to be untraditional behavior for an Elf. Alfar are known to use
variable weapons and equipment not being hindered at all like their cousins.
Some say that the blood of their ancestors runs through their veins making them
more suitable to adapt than most elves. Quirk:
Alfar are able to use many assortment of equipment and gear with out difficulty.
However they lack any special ability like their Cousins and merely have their
Race abilities. This makes them variant as well as able to not be far to being
handicapped.
Natural
Race Abilities Acute
Hearing: Upon a Listen Check Elves gain a Natural +4 that does not hinder
them in maxing out the skill Rank but does give them an advantage. Sensitive
Touch: No matter what you can tell each and every detail of an item, object,
or person. This Sensitive touch all works as an extra sensory when the Elf is
touching a Surface it is like a photogenic memory to recall the detail and
design of an object with their touch sensory ability. Of coarse an Elf can
adjust this sensory touch so as to not overwhelm them with any other touch
application. Exceptional
Sight: Elves gain a +4 to any Sight Checks made and it being a natural bonus
does not hinder to their max ranks and permits to add on even when 20 Ranks has
been met. Favorite
Weapons: Alfar tend to use weapons of their chosen profession and Gain a +2
Exceptional ATR Bonus to each weapon that pertains to their Class Weapon of
their profession. Favorite
Armor: Alfar use the Armor suited by their profession and gain a +2 DR Bonus
in that Armor Class making them even more proficient in evading attacks. |
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