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Dark Elves
Although Dark Elves seem to be frightening they are not. Some are ugly and most are actually quite attractive in dark skin. Dark Elves range to be 5’4” to about 5’11”. Their eyes range from purple, red, bronze, grey, silver, and quick silver colors. There are even some with red eyes which are rare. Their appearance is that of random beauty and ugliness depending how their parents are. Some are small and thinly while others are lean masculine and thin the ones that are not as pretty have a hawk shape nose and tend to have oddly elongated ears. They as well have long pointed ears like Damiers and seem to get along with them as long as none of their own is under the table of a Damier’s hand. The Dark Elvin race seems to get along with most races for the exception of Demons, Vampires, and High Elves though some humans have earned their scorn. They are in tuned with the Shadows and know few natural skills to aid them in the shadows. The Dark Elf Race is one of dwellings in The Dark Elf however are an intelligent race yet does
not show this to many others being skilled thieves and assassins enjoying in
creating traps or in the Magics of Illusion and Trickery. Dark Elves are among
one of the Strongest Allies among Drow and the Continent of Noctura some times
living far or close from human cities. Considered citizens of Noctura they obey
the laws of the land and are welcomed in any of the human cities. This union has
caused much concern among the High Elves and Humans of Morganna who see Noctura
as a Quirks: Dark Elves tend to ally themselves with people they can trust and rely upon in victory of battle. Yet they show little concern or worry to those outside their chosen group. Dark Elves are Reserve and speak only when spoken to or when they desire because of this many think them rude. It is also known that Dark Elves hold Grudges to the slightest offender and any who cross them being natural in their upbringing. Natural
Race Abilities Acute
Hearing: Upon a Listen Check Elves gain a Natural +4 that does not hinder them
in maxing out the skill Rank but does give them an advantage. Sensitive
Touch: No matter what you can tell each and every detail of an item, object, or
person. This Sensitive touch all works as an extra sensory when the Elf is
touching a Surface it is like a photogenic memory to recall the detail and
design of an object with their touch sensory ability. Of coarse an Elf can
adjust this sensory touch so as to not overwhelm them with any other touch
application. Exceptional
Sight: Elves gain a +4 to any Sight Checks made and it being a natural bonus
does not hinder to their max ranks and permits to add on even when 20 Ranks has
been met. Craft Poison: +4 to any weapon or ammunition soaked in a Night Vine Poison. When a Dark Elf applies Night Vine to their Weapon or Ammunition the effect is immediate and causes Poison status when Damage is done. The Target must make a Resist of a Difficulty 14 or be effected as if poison. This takes but a turn to apply and if applied to ammunition for each 5 pieces it requires 1 night vine. Knowledge Poison: Whether a Dark Elf has Ranks in it or not they can apply their knowledge of poisons of the swamps or Caves as a +4 Ranks in the Skill Knowledge Poison. This can prove useful when they are affected or other are afflicted with Poison Status. Concealed in Shadows: A Dark Elf can conceal herself or a small party in an aura of shadows once per day as a natural ability which can give her an advantage against her enemies. This causes a +8 Difficulty to any Sight Checks on them and can be applied to a +8 in Running Away from battle proving very useful. She can use this Aura on herself or to three additional people other than herself.
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