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Terranian
In their
culture they tend to dwell in caverns or outdoor homes close by mountainous
areas. Their garb range from simple clothes and that of what nature provides
them. They do not speak common but speak the language of the Elements of earth
and see their patron god and goddess Gaia and Geo as their head deity. Terranian
are known to have only one child and have a season of matting during the mid
summers of the world, though mating can take any time, the hot summer days seem
to be a suitable time for them to supply their people with the next generation.
The average Terranian is known to live as long as 1,000yrs old. Most common
Terranian today are at least 300-450 yrs old maturing as young adults. The
Ability of the Terranian is unique due to its Earth type ties. Terranian are
able to manipulate their bodies and meld to any rocky surface. They are also
known to be unable to swim but able to walk on the water ground surface. Their
skin also offers a natural armor that gives them natural protection against
attacks and some elements. However their natural skin hinders them like normal
armor (with out the evade penalty). They are also specially tapped to their
Earth Realm and Magic knowing the first five basic spells of the Geomancer
Magic. At a Height of 6-7ft these large folks have been commonly mistaken as
golems that walk around present day. Though many can tell you they are not and
are enemies to Destructive Golems. Terranian are very expressive but can show a
calm cold quiet personality at times. Race
Abilities Natural
Armor: 20% Physical Armor Dmg
Reduction: -2 to any dmg Element
Reduction: 50% Earth and Fire Dmg Element
Weakness: Lightning and Water x2 Dmg Speed
Reduction: -2 to Initial and Movement Power
build: +2 Dmg Evade
Reduction: -2 Dodge Power Lift: Able to lift twice their own normal weight. Geo Meld:
Able to Meld into Stone areas with this ability. It requires no roll but must be
stated on turn. If Dmg is done to the Object of stone the Terranian is in the
Terrain Suffers that amount of dmg by half. They also can make full movement on
Rock or Stone surfaces as if their feet were meld to the floor making them move
faster. Geomancy
Power: Terranian know their first five earth spells at a half cost to exp. Quirk:
Terranian are normally quiet creatures and keep to them. They do not truly
require armor because of their natural armor and seem to do well with it. Most
Terranian are friendly but do not like those who would harm the Earth or offend
their deity. Their culture is one of the wild and few know of the knowledge of
the civilized people. They appear human with stone color skin, eyes, hair, and
weigh slightly over than normal humans. Favorite
Weapons: Terranian prefer bashing weapons feeling the heavier it is the better.
Mostly Maces are used in their race knowing maces deal considerable bashing dmg
to stone and hard surfaces. This is to be prepared against Golems of the wilds
or Destructive Golems that can cause harm to nature. Favorite
Armor: They prefer light armor already having a natural soak to protect against
attacks. Most Terranian use leather armors or light armor for more protection
and less hindering their Dodge. Some would buy magical armor to protect from
spells since they have the physical armor covered. Though whatever is worn by
the Terranian is also Geo Meld when they meld into rock or stone. |
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