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The Dark Lands Weapons Shop

Welcome to Bloodlust the Dark Land weaponry shop here we sell the most common of weapons to be used in battle and to defend thy self from dangers in the wild. In this shop you are required to have a certain amount of Strength in order to wield weapons and Armor. Warning some armor may be heavy and reduce evasion by some points so be well aware of that and how much you carry.  Also since there is Magic Defense there are Magical armors around to protect you against specified Elements or Magics. Not to mention there is armor that has physical soak and protects against Status and elements but sad to say that is quite expensive. 

To add on we also inscribe and make unique weapons here by a player’s specification. But remember the unique weapon you describe or make is designed and created by the smithy here and since he did the work he gets the credit. Besides there are some weapons made here of unique kind but usually in the middle damage range. All right now that is done look bellow to the weapons we have in stock and a reminder all sold weapons can be sold back for half its price as well as armor. The weapons down below common to the Dark Lands are as noted are Swords, 2-Handed swords, Axes, Daggers, Whips, Pole Arms, Throwing weapons, Fist Weapons, and Bows/Crossbows.  The Last weapon is Wands they’ll do no real damage like the other weapons but they enhance magic spell casting. 

There are specialty rounds but those will be shown last in the Weapons list. Also near the end will be reveal Unique and Rare items as well as showing how to purchase stronger weapons using the price range. staff@everlynnrpg.com

 

Single Hand Swords

 Here is a list of the Single Hand Swords for Dark Lands down below you will find what you need to know about them. From left to right are Weapon name, damage, bonus, Required Power, and Cost.  

Short Sword

D5 Damage

No bonus

Req. Pwr. 1-20

1,000gp

A short hand crafted sword with no real power. Good for Beginners.  

Rapier

D6 Damage

No bonus

Req. Pwr. 1-20

2,000gp

A French style Rapier with a dome cross guard and pointed end good for thrust attacks.  

Gladius

D7 Damage

No Bonus

Req. Pwr. 1-20

3,000gp

A single hand combat sword used in battle in coliseums.  

Damascus

D8 Damage

No Bonus

Req. Pwr. 1-20

4,000gp

A Razor Edge sword that is sharp and lethal in combat.  

Scimitar

D9 Damage

No Bonus

Req. Pwr. 1-20

5,000gp

A Heavy curved blade that is wielded by using momentum and force to effectively wield the weapon.  

Bastard Sword

D10 Damage

2H gives +2 Dmg

Req. Pwr. 10-20

6,000gp

A long broad one hand and a half sword that can be swung 1 or 2 handed. 2Hands grant it +2 Dmg.  

Hunting Sword

D11 Damage

No Bonus

Req. Pwr. 10-20

7,000gp

A Hunter’s Sword which is used to skin and chop vital areas when hunting for prey.  

Bekatowa

D12 Damage

No Bonus

Req. Pwr. 10-20

8,000gp

A long sword with a spade tip and good for slashing and slicing.  

Battle Sword

D13 Damage

+2 ATR

Req. Pwr. 10-20

9,000gp

A great sword broad and able to use in one hand and designed with light metal for quick attack.  

Sentient Sword

D14 Damage

+3 ATR

Req. Pwr. 10-20

12,000gp

The Familiar Sword of the Legendary Sword Hunter. This sword is one of the Strongest Weapons alive.

 

Two-handed Swords

The Next weapon in the list is the Two-Handed Swords. These weapons Require two free hands to use and make it unable to wield a shield. Learning the parry or counter attack skill will be useful when you are unable to evade or deflect attacks. All Two-handed Swords are heavy thus requiring both hands unless you are 6ft’3” and are considered larger than a medium creature.  

Rust Blade

D10Damage

-2 ATR

Req. Pwr. 10-20

2,000gp

A Rusted blade in tacked to a Rusty sheath a poor two hand sword but still worth using.  

Broad Sword

D11 Damage

No Bonus

Req. Pwr. 10-20

4,000gp

A Broad Blade sword used in combat by many warriors.  

Claymore

D12 Damage

No Bonus

Req. Pwr. 10-20

6,000gp

A long narrow blade, which wield with enough power can do crucial damage.

Zwiehander

D13 Damage

No Bonus

Req. Pwr. 10-20

8,000gp

A German Thrust Sword used in aiming for the center of the chest.  

Obsidian Blade

D14 Damage

No Bonus

Req. Pwr. 10-20

10,000gp

A Dark Black blade that seems to absorb all light entering the blade.  

Luminar

D16 Damage

+1 ATR

Req. Pwr. 10-20

12,000gp

An Elvin made sword with decorative designed and thin handle making it an above average sword.  

Sword of Dawn

D17 Damage

Summon Ally

Req. Pwr. 14-20

14,000gp

A Sword with the ability to summon an Ally clone once per day at half your ability.  

Flameberge

D18 Damage

Fire property

Req. Pwr. 14-20

16,000gp

A Jagged zigzag ruby colored sword blessed with fire property damage hence giving its name.  

Kosai Katana

D19 Damage

+2 ATR

Req. Pwr. 14-20

18,000gp

A long straight blade honed to a fine cut for easy slicing and dicing imported from the lands of Neo Ryuu.  

Muramasa

D20 Damage

+3 ATR

Req. Pwr. 14-20

20,000gp

A slightly curved and long blade that is mainly used to hack down mounted horse riders.

 

Axes

Axes will Range from one handed to two-handed so to let you know you May see (2) right beside the name this will appropriately let you know that the Axe requires two hands to wield it. Axes tend to give double their damage to plant creatures and are weapons of hatred among forest creatures.  

Double Blade Axe

D6 Damage

No Bonus

Req. Pwr. 1-20

1,200gp

A Single hand double blade axe good for melee combat.  

Hatchet

D7 Damage

No Bonus

Req. Pwr. 1-20

2,400gp

An axe good for chopping wood and skulls if need be.

Battle Axe (2)

D8 Damage

No Bonus

Req. Pwr. 1-20

3,600gp

A Battle Axe with dual blades that requires both hands to wield.  

Large Axe

D9 Damage

No Bonus

Req. Pwr. 1-20

4,800gp

A Huge crescent blade Axe that requires momentum and strength.  

Crescent Axe (2)

D10 Damage

No Bonus

Req. Pwr. 1-20

6,000gp

A Crescent dual bladed axe with thin metal staff used by Guards.  

War Axe

D11 Damage

+1% to Hit

Req. Pwr. 10-20

7,200gp

A swift and large one hand axe designed to look menacing in battle.  

Dwarven Axe

D12 Damage

No Bonus

Req. Pwr. 10-20

9,000gp

A Small yet single hand axe with durability and power.  

Smite (2)

D13 Damage

No Bonus

Req. Pwr. 10-20

10,200gp

Another Dwarven Axe made to smite and dice the enemy.  

Gnasher

D15 Damage

No Bonus

Req. Pwr. 10-20

11,400gp

A Gnasher is a one hand Axe that has a gnashed curved blade.  

Grand Gnasher (2)

D17 Damage

No Bonus

Req. Pwr. 10-20

12,600gp

A Great gnarled gnashed curved blade that requires both hands to swing with force to do damage.

 

Daggers

Here is a list of Daggers down below. Dagger. Knives and Dirks do very minimal damage ranging from 1-20 points of Dmg. Although not powerful These smaller weapons do increase your chance to hit in close quarters.  

Basilar

D4 Damage

+1 ATR

Req. Pwr. 1-20

500gp

A small stabbing Knife that can quickly be used to attack repetitively. (Doesn’t grant extra attacks.)  

Dirk

D5 Damage

+2 ATR

Req. Pwr. 1-20

1,000gp

A small stabbing knife designed merely for stabbing and cutting throats.  

Dagger

D6 Damage

+3 ATR

Req. Pwr. 1-20

1,500gp

The Dagger is one of the longest knives. Some mistaken it for a short sword but the blade says it all.  

Long Knife

D7 Damage

+4 ATR

Req. Pwr. 1-20

2,000gp

A long narrow blade knife found in the kitchen and good for hunting trips.  

Bandit Knife

D8 Damage

+5 ATR

Req. Pwr. 1-20

2,500gp

A short triangular pointed blade used for stabbing and slashing.  

Psycho Dagger.

D9 Damage

On Hit Bleed

Req. Pwr. 1-20

3,250gp

A dagger that on a hit causes d4 Rnds bleeding status. When target is hit a Resist check is made by them.  

Combat Knife

D10 Damage

+6 ATR

Req. Pwr. 5-20

3,500gp

A gritted knife with teeth on its blade that makes it easy to slash and tear flesh.  

Slicer

D11 Damage

+7 ATR

Req. Pwr. 5-20

4,000gp

A thin curved knife that makes good in slicing  

Demon Dagger

D12 Damage

D4 Dmg Dark

Req. Pwr. 5-20

5,000gp

A Dark purple blade that is designed by a demon and can cause small infliction of Dark Dmg.  

Carving Knife

D13 Damage

+8 ATR

Req. Pwr. 5-20

5,500gp

A Curved and razor sharp cutting Knife used in slicing and serving meat.  

Bowie Knife

D14 Damage